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30% chance to reset Mangle cooldown. Blow

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Death Knight
Skeletal horse riding: available to all specialization.
New skills: Control Undead, available to all specialization. Able to control a Undead five minutes, their attack speed reduced by 30%, casting speed reduced by 20%.
Blood
Dark Royal Decree: Blood only is available.
Rune Strike: Blood can be used only.
Frost
Obliterate: Only frost available.
Unholy
Abscess collapse hit: limited to Unholy available.
Druid
Maul: Now would be bleeding targets by an additional 20% damage,wow us gold, rather than cause more damage on the increase in bleeding debuff the target.
Swing: now will be bleeding targets by an additional 20% damage.
Barkskin: The restorer line is not available,wow powerleveling, be replaced by Ironbark, see below.
Might increase the maximum value of life of Ursoc: 30%, and improve the value of life to 30% (if less than this value).
Stampeding Roar: outside the original effect, the use of extra to remove the effect of the target body and snares, and if you do not in Bear or Cat Form will automatically transform into Bear Form.
Symbiosis: a target exchange skills, Druid will be based on each other’s career and specialization for each other’s skills, the other will be based on their combat roles and Druid specialization Druid skills. Last one hour, after the death will not go away.
Balance
Insect Swarm: your anger, Starfire and stars Chung surgery the damage on the target by 30%, and one goal only.
Killer Instinct,wow gold safe,: when the deformation Bear or Cat Form, your intelligence will be 100% converted to agile.
Wild mushrooms: Now that the function of the mushrooms with the other skills and change.
Wild
Mangle: The longer that will increase bleed damage.
Tiger’s Fury: In addition to the original effect, when used to restore 60 energy.
Blow: blow around enemy immediately result in physical injury, along with periodic bleed damage. The damage will depend on various forms of.
Guardian
Mangle: The longer that will increase bleed damage.
Savage defense: an active ability to reduce exposure in 60% of physical damage within three seconds, you need 20 rage.
Split: 30% chance to reset Mangle cooldown.
Blow: now pointed out that the damage will depend on various forms of
Survival instinct: now 60% reduction in injuries, and is limited to the Bear Form.
Shatterskull Slam: outside the original effect will increase the interrupted spells mana cost by 10% for 10 seconds.
Frenzied Regeneration: transforming 2 rage per second within 10 seconds for the value of life. The rage is converted to 2% of the maximum value of life.
Restoration
Healing: Only available again.
Ironbark: reduce the harm suffered by the target of 20% for 12 sec.
Wild mushrooms: explosion: all wild mushrooms bloom,cheapest aion gold, the treatment of all friendly targets within six yards.
Talent
Wild Charge: a change with the various forms of mobility skills:
Undeformed: Flight to a teammate’s position and your next healing spell does not consume mana.
Bear Form: an enemy assault, so that it can not move and you get 30% haste.
Cat Form: jump to an enemy’s rear, and the next looting does not consume energy, and do not need to sneak and no direction required.
Moonkin Form: jump back and get the 20-month or day, depending on what you the highest revenue.
Travel Form: forward leap of 20 yards, and within 10 seconds 20% reduction in the harm suffered.
Flight form: flight speed increased by 20% for 30 seconds.
Aquatic forms: swimming speed increased by 200%, and the harm suffered by a decrease of 20% for 10 seconds.
Incarnation: Depending on your specialization, enable more deformed shape for 30 seconds. In this process, you can be deformed.
Balance: Chosen of Elune: Arcane and Nature damage over 20% and 15% reduction in the harm suffered.
Wild: King of Jungle,: able to use those skills to be used in the sneak, and sneak in the battle.
Guardian: Son, of Ursoc: all melee cooldown reduced to 1.5 seconds.
Recovery: The Tree of Life: 120% armor, and to strengthen the flower of life, wild heal, healing, wound roots and the effect of anger.
Heart of the Wild: Druid better served in combat roles that do not belong to the specialization within 45 seconds.
Balance: The healing spells will have months to or day, and the two bonus. Also receive the equivalent value of 50% of the intellectual agility, equivalent to hit rating of 100 percent proficiency rating, and armor by 95% while in Bear Form.
Wild: get the equivalent of 50% agile intelligence, increased by 100% hit rating, and 95% in Bear Form armor. 2% of maximum mana every 5 seconds to restore.
Guardian: the intellectual equivalent of 50% agility, increased by 100% hit rating. 2% of maximum mana every 5 seconds to restore.
Recovery: to obtain the equivalent of 50% of the intellectual agility, which is equivalent to the spirit of 100% hit and expertise rating, and improve by 95% while in Bear Form armor. In addition to damage spells will not consume mana.

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